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Jordan Larter

16
Posts
A member registered Oct 26, 2020

Creator of

Recent community posts

Loved the star wars spin off. I thought it was quite funny. Laptop controls didn't work very well and would have appreciated keyboard controls. I thought gameplay was a little lacking and a health bar would have been appreciated as I didn't realise I even took damage until it restarted. Projectile range felt short but that could have been my aim tbh 

Health bar for the player would have been nice but I liked that the enemies had one. First attempt playing everything froze up and I had to wait to die before managing to have control and I felt the the movement was quite floaty and the acceleration was a bit too fast. Otherwise a great game!

The setting was very interesting and this was definitely my favourite HUD so far! Shooting didn't feel amazing to me and would have appreciated keyboard controls. Maybe a pause/exit option would have been nice but a solid foundation

Movement felt very smooth. Would have liked an all keyboard control scheme as shooting with a laptop didn't really work. Was very confused at the point of the rings as I went through them and didn't notice my score go up. Maybe it doesn't work or the detection range is too small? Score text was a bit small. Amazing movement and fun gameplay!

Great gameplay, Would have liked the level to end on the first loop to try and get a high score. I liked the art style however the aspect ratio was off and I felt that it was too grainy and saturated. Missed a chance with the barrel roll as I thought it was a dodge so decided to stop and see if I can get hit and was sad to see I can't

Great gameplay, Would have liked the level to end on the first loop to try and get a high score. I liked the art style however the aspect ratio was off and I felt that it was too grainy and saturated. Missed a chance with the barrel roll as I thought it was a dodge so decided to stop and see if I can get hit and was sad to see I can't

Loved the idea of this. Playing on a laptop was very difficult so full keyboard options would have been appreciated. I feel like the time remaining wasn't needed as I wanted to mess around a little bit and ran out of time. Upon trying again I'm not sure what happened but after approaching the enemy I was teleported to the spawn and got stuck. Additionally the audio balance was a bit off but some great art and an amazing idea!

Love the concept and aesthetic of this game, absolutely brilliant. Gameplay was a little difficult due to some lag between switching and it could do with some instructions. Otherwise a fantastic job

Love the concept and aesthetic of this game, absolutely brilliant. Gameplay was a little difficult due to some lag between switching and it could do with some instructions. Otherwise a fantastic job

Love the art and sfx to this. Gameplay was simple and easy to get the hang of. Loved the ragdoll on the axes just wish you could reverse them to damage the enemies. Great game!

Nice fast paced movement. Combat inclusion was appreciated. However hitboxes on the boss seem off. I attacked but no damage was done then he hit me from halfway across the screen. Great game otherwise. Well done

Fun idea. Controls weren't quite there as they were very inconsistent and I felt the character could have been a bit faster. Lovely graphics though

Great game, got me hooked. Fast progression makes this an actually addictive clicker. Maybe try and think about the endgame a little more?

Great execution, going with clicker heroes type gameplay really helps stand out from conventional clickers. I felt the gold achievement rate was a little slow to get hooked but the combat had a good gradual difficulty increase

Decent gameplay, everything is clear. The sprites don't really line up in full screen maybe try to make it compatible for those who enjoy full screen and I personally found the clicking noise quite annoying but otherwise solid game

Enjoyed the simplistic nature of the game. Didn't try to do too much and the stuff that's there works really well